f711b4f01f
Avoid non-constant-expression cannot be narrowed on Windows mingw.
...
Fixes non-constant-expression cannot be narrowed from type 'DWORD' (aka 'unsigned long') to 'int' in initializer list [-Wc++11-narrowing]
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
2024-01-30 20:21:26 -08:00
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
...
Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
8406e60522
Add InputEventKey.location to tell left from right
...
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
31baf464b3
Merge pull request #87549 from emanvidmaker/DarkModeOnWin10Patch
...
Make dark mode Title Bar work on Windows 10 1909 (build:18363) and above
2024-01-26 11:47:50 +01:00
a16ca4b96c
Added dark mode support for Windows 10, versions 1909(18363) and above
2024-01-25 18:07:01 -07:00
a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
...
Add support for adding custom options (checkboxes and optionboxes) to the dialogs (both native and built-in).
2024-01-24 15:00:31 +02:00
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
...
Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
15144c24bd
Implement a transient_to_focused mode
...
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.
This deprecates the "unparent_when_invisible" function introduced by #76025 .
2024-01-14 18:51:44 +01:00
3badb90020
[Windows] Add support for hex vendor/device IDs in the Angle blocklist. Add Intel Gen5/Gen6/Gen7 GPUs to Angle blocklist.
2024-01-09 19:28:45 +02:00
ceafa6120d
Merge pull request #84246 from bruvzg/win_frac_refresh
...
[Windows] Use CCD API to get fractional screen refresh rates.
2024-01-04 14:25:14 +01:00
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
...
Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
...
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
2023-12-20 19:18:08 +01:00
aee8a3bada
Merge pull request #75489 from bruvzg/init_pos_usable
...
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-19 20:32:10 +01:00
e01b22a69d
[Windows] Make Windows Ink tablet API default, add dummy driver to disable tablet input.
2023-12-18 22:36:54 +02:00
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
...
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
b65635ae51
[Windows] Always use ANGLE in ARM builds.
2023-12-09 20:47:46 +02:00
b02cf351f3
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
40d7320a17
Do not consume (eat) mouse messages with no_focus Window's (Godot PopupMenu)
...
Window's with the no_focus flag should still process mouse events and not consume them. Otherwise all mouse pressed operations will not work inside Godot's PopupMenu.
This problem is Windows only, all other platforms do process mouse events for PopupMenu's correctly.
2023-11-28 19:43:07 +01:00
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
...
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
173b84127b
[Windows] Add some AMD GPUs to the OpenGL blocklist.
2023-11-09 20:11:04 +02:00
7918e2b6d9
Fix bug where maximized->fullscreen->windowed mode stays maximized.
2023-11-06 02:36:12 -05:00
6bd639f9df
[Windows] Use CCD API to get fractional screen refresh rates.
2023-11-02 13:10:23 +02:00
b52826bf55
Add error messages to the native menu and file dialogs callback.
2023-10-14 18:10:39 +03:00
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-03 19:26:16 +03:00
30bc077756
Merge pull request #82364 from bruvzg/angle_lists_and_defaults
...
[ANGLE] Add fallback control options and defaults.
2023-10-03 17:22:53 +02:00
31dbbc2c5a
Merge pull request #80952 from bruvzg/nfdlg_refocus
...
[Native File Dialogs] Refocus last focused window on close.
2023-10-03 17:13:58 +02:00
ac3fc2a8a1
[ANGLE] Add fallback control options and defaults.
...
[macOS] Use ANGLE by default if engine is built with statically linked ANGLE.
[Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE.
2023-10-03 16:23:43 +03:00
72e2e47059
[DisplayServer] Add method to estimate window title bar size.
2023-10-03 16:13:52 +03:00
517e9f8aef
[Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-26 16:44:52 +02:00
cc0a02c75c
Merge pull request #82031 from bruvzg/borderless_fs
...
[Windows] Use clear color for non exclusive fullscreen border, fix maximize for borderless window switching to exclusive fs.
2023-09-21 14:27:39 +02:00
1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
...
Co-authored-by: Riteo <riteo@posteo.net >
2023-09-21 14:21:00 +03:00
b826cd5acd
[Windows] Use clear color for non exclusive fullscreen border, fix maximize for borderless window switching to exclusive fs.
2023-09-21 11:24:40 +03:00
3565d1bf7e
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-12 20:13:32 +02:00
2e1f48ff6e
[Native File Dialogs] Refocus last focused window on close.
2023-08-24 09:34:58 +03:00
669ce39f95
Ensure the active window gains the keyboard focus
2023-08-12 16:35:44 +08:00
048a164083
Merge pull request #79693 from bruvzg/com_ath
...
[Windows] Initialize COM as apartment-threaded.
2023-08-07 14:48:40 +02:00
e26a6c36c8
Fix native popups auto-closing when interacting with non-client area.
2023-08-07 10:01:48 +03:00
b240b5be84
[Windows] Do not force redraw window background on mouse pass-through region change.
2023-08-02 10:40:40 +03:00
8c1ce404d7
Fix crash on Windows when closing Window
...
Send `WINDOW_EVENT_MOUSE_EXIT` when a window is destroyed.
Ensure, that on Windows, the event_callback is still valid during
destroying the `Window`.
2023-08-02 00:17:25 +02:00
0c2399d6ec
Merge pull request #63826 from deakcor/dev_clipboard
...
Add `clipboard_has/get_image` methods to DisplayServer
2023-07-27 15:22:16 +02:00
c8e191b7f4
Merge pull request #79724 from Repiteo/gcc-windows-fixes
...
Fix gcc builds failing on windows
2023-07-24 19:33:19 +02:00
88c1e0d528
Merge pull request #79350 from kleonc/screen_to_pixel_byte_to_float_conversion_fix
...
Fix byte to float color conversion in `DisplayServerWindows::screen_get_pixel`
2023-07-21 17:54:21 +02:00
d848c95748
Fix gcc builds failing on windows
2023-07-20 18:01:52 -05:00
4bfb820d32
[Windows] Initialize COM as apartment-threaded.
2023-07-20 12:14:16 +03:00
0c2144da90
Remove excessive include that breaks compilation on Windows
2023-07-18 22:09:48 +02:00
d3ca91ad6a
[Windows] Implement native file selection dialog support.
2023-07-18 17:23:58 +03:00
c13e3a9fb0
add clipboard get image methods for windows and macos
...
Co-Authored-By: RedworkDE <10944644+RedworkDE@users.noreply.github.com >
Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com >
2023-07-17 23:47:27 +02:00
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00