768e925271
GLEW: Define static + enabled and includes via SCons
...
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.
For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
3e8eb396d7
Finalized DynamicFont implementation
...
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
0a5472e697
Remove trailing spaces
2016-04-02 20:26:12 +02:00
b350ece864
x11: make dependancy on libudev optional
2016-02-14 15:13:11 +01:00
9010a25c01
added option to link libstdc++ statically
2016-02-04 20:47:19 -03:00
29353808f0
remove dependancy on libevdev
2016-01-26 23:04:57 +01:00
56e65f9e29
Enable ALSA driver in non-linux X11 when available
2016-01-10 17:52:15 +01:00
a98aa0bbbe
Make joydev build using udev and evdev opt-out but blocking (linux)
...
It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option.
2016-01-06 19:21:37 +01:00
541c9039c5
Check pkg-config for libudev and enable gamepad code only if found. Linux only for now
2015-12-21 22:39:03 +01:00
46dee92c8e
-fixed build system to use pkg-config for evdev
2015-12-21 10:37:26 -03:00
af633c7941
Better gamepad support
2015-12-18 06:12:53 +01:00
708ff381d6
changed a bit to use system()
2015-12-08 20:36:48 -03:00
78b5404434
improve detection of linux, fixes #3201
2015-12-08 20:35:40 -03:00
ac414c5581
Merge pull request #2849 from a12n/compobsd2
...
Compile on OpenBSD
2015-12-08 17:16:45 -03:00
bd396c5cfa
Enabled debug symbols for x11 when using platform=release_debug and debug_release=yes together
2015-11-29 20:56:27 +01:00
b987d2113b
0theora compilation fixes
2015-11-25 00:28:03 -03:00
0931eed7be
Enable ALSA only for Linux
2015-11-20 23:35:19 +03:00
dd09215c90
Revert "libao audio driver"
2015-11-19 20:05:26 -03:00
3b9868d2e4
Merge branch 'master' of github.com:okamstudio/godot
2015-11-02 20:25:01 +03:00
c858515785
Fixed theora playback. Removed theoraplayer.
...
Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00
56c907ad04
fix to builtin freetype defines on linux
2015-09-10 22:15:00 -03:00
751202768c
fix to freetype detection
2015-09-10 21:40:34 -03:00
700fdf5c0c
fix build issue with ssl, closes #2384
2015-08-23 20:54:13 -03:00
e1e54d39e4
damn github built-in editor
2015-08-21 22:33:49 -03:00
2de5e12116
fix for built-in ssl (easier to build 32 bits export)
2015-08-21 22:31:06 -03:00
dc8df8a91a
Merge branch 'master' of github.com:okamstudio/godot
2015-07-29 23:01:36 +03:00
4e46143499
some optimizations in godot memory handling
2015-06-12 18:27:48 -03:00
5f0bb18d55
Fix building release target with debug symbols
...
This forced the -g2 CCFLAG in release builds, making them relatively heavy.
Fixes #1781 .
2015-05-22 22:19:16 +02:00
21939ce08b
-some cleanups
...
-added tesselation function to curve and curve2d
2015-04-30 10:06:18 -03:00
59154cccf9
-Changed Godot exit to be clean.
...
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731 , fixes #755
2015-04-20 19:38:02 -03:00
16746f157f
Merge branch 'master' of github.com:okamstudio/godot
2015-04-04 09:31:21 +03:00
ca0b3ce1f6
New API: build fixes for x11
2015-03-23 01:31:38 +01:00
e024ff89b2
Merge branch 'master' of https://github.com/okamstudio/godot
2015-02-17 15:57:24 +03:00
f5d2e1f42c
Renamed EXPERIMENTAL_WM_API to NEW_WM_API
2015-02-15 18:26:49 +08:00
a13e180052
Merge remote-tracking branch 'upstream/master' into x11-window-management
2015-02-12 15:58:29 +01:00
8baa00a6e4
Adjust x11/detect.py
...
Test if clang is defined in CC/CXX/LD - this allows a specific version of clang to be defined
move appending -DTYPED_METHOD_BIND to keep clang options together
move sanitize option out of use_llvm test, gcc48+ also supports sanitize=address
2015-01-27 20:40:17 +10:30
fa38e9b838
Merge branch 'master' of github.com:okamstudio/godot
2015-01-17 18:27:08 +03:00
dee27ce991
Merge remote-tracking branch 'upstream/master' into x11-window-management
2015-01-17 22:19:57 +09:00
7ac7956baf
Merge pull request #1188 from hurikhan/scons_colored
...
Scons colored
2015-01-17 09:47:02 -03:00
d6998995b5
Merge branch 'master' of github.com:okamstudio/godot
...
Conflicts:
platform/x11/detect.py
2015-01-14 23:17:15 +03:00
8a30feebbe
Merge remote-tracking branch 'upstream/master' into x11-window-management
...
Conflicts:
platform/x11/detect.py
2015-01-14 13:31:16 +08:00
823d7ae3b5
Merge branch 'master' of https://github.com/okamstudio/godot
2015-01-13 11:23:05 -03:00
7c7ab30c4e
fixes
2015-01-13 11:22:56 -03:00
f55c0e9285
Using Xinerama extension for getting screen info
2015-01-13 21:01:24 +08:00
c0d3632667
introduced the scons experimental_wm_api switch:
...
================================================
Usage:
scons p=x11 experimental_wm_api=yes
2015-01-13 15:44:39 +08:00
f9a4e6890b
SCons: colored compilation
2015-01-12 12:54:17 +08:00
8997084831
2D Rewrite Step [1]
...
-=-=-=-=-=-=-=-=-=-
-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00
4ab1bcde35
Merge branch 'master' of github.com:okamstudio/godot
...
Conflicts:
drivers/SCsub
platform/x11/detect.py
platform/x11/os_x11.h
2014-12-23 23:44:07 +03:00
f2843209a5
Implemented PulseAudio backend and fixed audio driver selection on X11
2014-12-19 13:44:34 +01:00
e696dba522
Merge branch 'libao'
2014-11-22 17:43:20 +03:00