cdd63fa872
Merge pull request #53839 from EricEzaM/editor-settings-changed-settings
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Added ability to get list of editor settings changed when saving editor settings. Optimised settings changed notification.
2022-03-05 12:54:38 +01:00
a0ef294ba5
Added ability to retrieve array of changed settings changed when it is saved.
2022-03-05 19:26:40 +10:00
9c6b6ffe13
Merge pull request #58717 from CrezyDud/master
2022-03-04 18:04:19 +01:00
3078b92dff
Merge pull request #58512 from Calinou/light3d-add-distance-fade
2022-03-04 12:26:29 +01:00
0ff45dd3a7
Merge pull request #58673 from Calinou/smooth-trimesh-collision-always-setting
2022-03-04 12:25:36 +01:00
9d5d20ae6d
Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain
2022-03-04 12:18:55 +01:00
a811ebf699
Make TabContainer use TabBar internally
2022-03-03 21:49:58 -03:00
97c5fd17a7
Add linear_velocity and angular_velocity to PhysicalBone3D
2022-03-03 20:34:29 +01:00
b70688401a
Merge pull request #57478 from FelixNemis/physics-signal-doc-fix
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Fix snippet for getting collisionshape node in body/area signal docs
2022-03-03 16:08:13 +01:00
cfd4433bbc
Merge pull request #58643 from KoBeWi/ 👀
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Update some docs regarding SubViewports
2022-03-03 13:17:34 +01:00
4eb34123ad
Merge pull request #57466 from Sauermann/fix-rect2i-intersect-doc
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Fix Rect2i.intersects doc: Remove nonexistent parameter from documentation
2022-03-03 13:14:05 +01:00
f3bb33978e
Merge pull request #58162 from KoBeWi/RY
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Update description of LINE_TEXTURE constants
2022-03-03 13:08:23 +01:00
4219485a82
Always register the Smooth Trimesh Collision project setting
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This ensures the project setting never disappears from the editor,
even if the current physics engine is GodotPhysics.
This also adds documentation for the Smooth Trimesh Collision
project setting.
2022-03-02 18:49:34 +01:00
8f49150b10
Changed TileMap::set_cell alternative_tile default value to 0
2022-03-02 12:13:45 +01:00
feee9d0aa5
Merge pull request #58629 from groud/fix_native_extion_init_order
2022-03-01 01:33:48 +01:00
c8e62555f6
Merge pull request #58477 from AlbertFay/text-under-scrollbar
2022-03-01 01:32:36 +01:00
c49cd80ab8
Update some docs regarding SubViewports
2022-03-01 01:11:23 +01:00
ce512b35c1
Reorder native extension types initialization, initializing editor last
2022-02-28 16:03:26 +01:00
e7176e6c85
Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo
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Fix typo in SSR roughness quality enum value names
2022-02-28 10:51:20 +01:00
6716af9f83
Merge pull request #58597 from IgorKordiukiewicz/remove-files-dropped-signal-from-scene-tree
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Remove files_dropped signal from SceneTree
2022-02-28 10:17:54 +01:00
b870b40d79
Remove files_dropped signal from SceneTree
2022-02-28 07:51:50 +01:00
83efe4d8b0
Fix typo in SSR roughness quality enum value names
2022-02-28 01:06:26 +01:00
29e85298f5
Document how to fix thin FogVolumes flickering when the camera moves
2022-02-27 20:02:21 +01:00
dba0d52349
Fixed bug with text going under scrollbar
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added classes reference update
2022-02-25 13:45:38 -08:00
b1a295b739
Implement distance fade properties in OmniLight3D and SpotLight3D
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This can be used to fade lights and their shadows in the distance,
similar to Decal nodes. This can bring significant performance
improvements, especially for lights with shadows enabled and when
using higher-than-default shadow quality settings.
While lights can be smoothly faded out over distance, shadows are
currently "all or nothing" since per-light shadow color is no longer
customizable in the Vulkan renderer. This may result in noticeable
pop-in when leaving the shadow cutoff distance, but depending on the
scene, it may not always be that noticeable.
2022-02-25 15:17:35 +01:00
74ff5921d6
Improve popup window handling.
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Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
2022-02-25 09:33:27 +02:00
b28a83ef3d
Merge pull request #58448 from novaplusplus/wow-more-string-docs
2022-02-23 17:54:30 +01:00
f159e7e5ab
Added or improved documentation to a few more String methods
2022-02-23 10:50:33 -05:00
1f3916e0b6
Merge pull request #56394 from BastiaanOlij/OpenXR_Core4
2022-02-23 13:36:07 +01:00
96261838c5
Merge pull request #57956 from Eoin-ONeill-Yokai/audio_stream_hotfix
2022-02-23 13:04:47 +01:00
a78a9fee71
Implementing OpenXR driver
2022-02-23 12:02:24 +01:00
fcf8c2006d
Merge pull request #58411 from cbscribe/rename_motion_velocity
2022-02-23 09:48:58 +01:00
849d34ba8e
Rename motion_velocity to velocity
2022-02-22 23:31:33 -08:00
fe49244611
Use Filament specular models and parametrization
2022-02-22 19:39:41 -08:00
ded9dc1e82
Add missing binding to AudioStream class
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This allows for the extension of AudioStream where you can call
`instance_plackback` on child AudioStream instances within gdscript,
much like the implementation of some child classes in C++.
See `AudioStreamRandomPitch` for an example of how this can be used.
2022-02-22 18:11:40 -08:00
002ab10608
Merge pull request #57664 from skyace65/TriangulateInfo
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Add more information on triangulate polygon
2022-02-22 22:06:16 +01:00
e17c29ab80
Merge pull request #58440 from novaplusplus/novas-doc-stuff
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Fix incorrect surfacetool example in class docs
2022-02-22 20:06:58 +01:00
b2b2e0606f
Document String's humanize_size static method
2022-02-22 13:12:29 -05:00
b5f7910ca0
Fix incorrect SurfaceTool example in class docs
2022-02-22 12:46:01 -05:00
70ae6c21de
Update doc for match: empty argument doesn't match anything
2022-02-21 09:37:29 +01:00
417698c202
Merge pull request #58042 from Sauermann/fix-viewport-border-notifications
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Fix Viewport mouse enter+exit notifications
2022-02-19 09:07:07 +01:00
9b5395dee0
Document that meshes and lights must be fully set up before baking VoxelGI
2022-02-18 21:40:51 +01:00
887d4bd0d9
Merge pull request #58261 from STUDIOEMBYR/CharacterBody-docs-update
2022-02-18 12:09:27 +01:00
7a68ee5134
Merge pull request #58266 from clayjohn/revert-sky-change
2022-02-18 12:07:40 +01:00
fd02f529fa
Fix default value for DisplayServer::virtual_keyboard_show Rect2 parameter
2022-02-18 09:43:02 +01:00
48b61159b2
Merge pull request #58106 from Calinou/audioserver-capture-device-property
2022-02-18 09:07:36 +01:00
63cb91e05c
Revert "Default to real-time radiance map filter for environment sky reflections"
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This reverts commit 09563e4bd8 .
2022-02-17 23:13:32 -08:00
d9599fb5fc
Updated out of date CharacterBody documentation.
2022-02-17 23:42:39 +00:00
1d35b37499
Expose AudioServer.capture_device as a property
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This is more consistent with `AudioServer.device` (for output),
which is already exposed as a property.
2022-02-17 19:35:46 +01:00
e1b8a86b2b
Merge pull request #58177 from clayjohn/VULKAN-prefiltered-radiance
2022-02-17 17:53:42 +01:00