Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
02161aad5aa1355e977ea7df225aef53dab2f5bb
godot/core/input
History
Aaron Franke 02161aad5a Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Apply upstream gamecontrollerdb patch 391.
2020-10-26 16:47:48 +00:00
godotcontrollerdb.txt
Input: Readd 'Default Android Gamepad' magic binding
2020-05-11 11:07:04 +02:00
input_builders.py
Parse SDL game controller half axis and inverted axis entries.
2020-05-13 10:33:19 +01:00
input_event.cpp
Add raw strength value for internal use
2020-11-11 05:58:21 -05:00
input_event.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
input_map.cpp
Merge pull request #42976 from aaronfranke/input-get-axis
2020-11-16 09:30:34 +01:00
input_map.h
Allow getting Input axis/vector values by specifying multiple actions
2020-11-11 06:02:44 -05:00
input.cpp
Merge pull request #43233 from madmiraal/fix-42876
2020-11-16 22:41:14 +01:00
input.h
Merge pull request #43233 from madmiraal/fix-42876
2020-11-16 22:41:14 +01:00
SCsub
Remove unused Python imports.
2020-09-10 11:38:52 +01:00
Powered by Gitea Version: 1.24.1 Page: 1121ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API