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03410efa15b88fc1e55476efb6b47d5079d34c96
godot/core/input
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bruvzg 6f4d233062 Fix key mapping changes when moving from macOS to other platform
Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo
2022-09-05 22:14:59 -07:00
godotcontrollerdb.txt
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
input_builders.py
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
input_enums.h
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input_event.cpp
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
input_event.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
input_map.cpp
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
input_map.h
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input.cpp
Merge pull request #64444 from timothyqiu/action-completion
2022-09-01 08:20:20 +02:00
input.h
Consolidate the fact that Input is meant to be final
2022-08-22 14:37:25 +02:00
SCsub
…
shortcut.cpp
…
shortcut.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
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