This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
09b2c5fd05cd3a6a0ed1d74befb302540690684f
godot
/
platform
/
android
/
java
History
Rémi Verschelde
09b2c5fd05
Merge pull request
#72552
from m4gr3d/cleanup_custom_build_main
...
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
2023-02-06 22:50:22 +01:00
..
app
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
editor
Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game
2023-01-26 02:59:39 -08:00
gradle
/wrapper
Upgrade Android gradle plugin to version 7.2.1
2022-11-10 16:35:50 -08:00
lib
Improve logic to detect whether vulkan is used for rendering
2023-02-06 10:13:02 -08:00
nativeSrcsConfigs
Updating the minimum Android target api for proper Vulkan support
2022-11-30 11:16:59 -08:00
scripts
Android port of the Godot Editor
2022-03-28 14:04:51 -07:00
build.gradle
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
gradle.properties
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
gradlew
Upgrade Android Gradle to version 7.2
2021-10-14 16:19:00 +01:00
gradlew.bat
Upgrade Android Gradle to version 7.2
2021-10-14 16:19:00 +01:00
settings.gradle
Ensure Android Java and Kotlin compile to the same version
2022-06-01 16:23:44 +01:00