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2c98eede23d4b7b671ee15b2e52383c0e8569e1c
godot/modules/visual_script
History
Max Hilbrunner 2c98eede23 Fix VisualScriptEditor after namespaces
2021-08-20 13:11:29 +02:00
..
doc_classes
Remove obsolete "dectime" method
2021-07-30 16:41:28 -05:00
icons
…
config.py
…
register_types.cpp
Namespaces instead of underscore prefix for binds
2021-08-17 16:10:09 +02:00
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
Remove obsolete "dectime" method
2021-07-30 16:41:28 -05:00
visual_script_builtin_funcs.h
Remove obsolete "dectime" method
2021-07-30 16:41:28 -05:00
visual_script_editor.cpp
Namespaces instead of underscore prefix for binds
2021-08-17 16:10:09 +02:00
visual_script_editor.h
Fix VisualScriptEditor after namespaces
2021-08-20 13:11:29 +02:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
…
visual_script_func_nodes.h
…
visual_script_nodes.cpp
…
visual_script_nodes.h
…
visual_script_property_selector.cpp
Use Key enum instead of plain integers
2021-08-10 16:26:55 -05:00
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
Use doubles for time in many other places
2021-08-09 14:05:42 -05:00
visual_script_yield_nodes.h
Use doubles for time in many other places
2021-08-09 14:05:42 -05:00
visual_script.cpp
Validates VisualScript.add_node input node
2021-08-02 23:36:13 +08:00
visual_script.h
…
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