This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
2cf02f302fd39e75af557737be61b891bebabc30
godot
/
modules
/
mono
/
utils
History
Ignacio Etcheverry
1aac95a737
Parse C# script namespace and class
...
- Added a very simple parser that can extract the namespace and class name of a C# script.
2018-10-25 18:00:24 +02:00
..
macros.h
C#: Optimize struct marshalling
2018-10-17 22:36:26 +02:00
mono_reg_utils.cpp
Fix GCC compiler warning in mono module
2018-10-03 00:56:28 +02:00
mono_reg_utils.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
osx_utils.cpp
Mono: Fix opening code editors in OSX and cleanup
2018-09-17 20:00:19 +02:00
osx_utils.h
Mono: Fix opening code editors in OSX and cleanup
2018-09-17 20:00:19 +02:00
path_utils.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
path_utils.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
string_utils.cpp
Parse C# script namespace and class
2018-10-25 18:00:24 +02:00
string_utils.h
Parse C# script namespace and class
2018-10-25 18:00:24 +02:00
thread_local.cpp
Style: Fix issues that went past CI
2018-08-21 21:28:06 +02:00
thread_local.h
Fix GCC compiler warning in mono module
2018-10-03 00:56:28 +02:00