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2daef0400a95bb467dacff845052a27e464e4dec
godot/scene
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Hugo Locurcio 2daef0400a Merge pull request #51866 from requizm/fix/49455
Fix `line_separation` working incorrectly in `RichTextLabel`
2021-08-20 23:24:42 +02:00
..
2d
add motion mode to handle TPS
2021-08-20 17:32:33 +02:00
3d
Improvements to SpotLight3D and OmniLight3D's shadows
2021-08-19 13:46:51 +02:00
animation
Style: Cleanup code using text_editor/completion/use_single_quotes
2021-08-13 21:27:57 +02:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
gui
Merge pull request #51866 from requizm/fix/49455
2021-08-20 23:24:42 +02:00
main
[Net] MultiplayerReplicator with initial state.
2021-08-18 10:21:29 +01:00
resources
Merge pull request #51866 from requizm/fix/49455
2021-08-20 23:24:42 +02:00
register_scene_types.cpp
Hide TextFile from the API
2021-08-18 17:56:23 +01:00
register_scene_types.h
…
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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