Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2f08f4ef4e6f7112c1c06f9f6b6f7e782e66adaf
godot/modules/gdscript/language_server
History
Rafael Delboni 2f08f4ef4e fix: Return only scenes for script owners on LSP completion
Fix: #36680
2020-03-07 09:17:25 -03:00
..
gdscript_extend_parser.cpp
Fix static functions loop using class' functions
2020-01-28 14:19:09 -05:00
gdscript_extend_parser.h
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
gdscript_language_protocol.cpp
Fix crash after closing a GDScript LSP session
2020-02-23 19:25:41 +00:00
gdscript_language_protocol.h
Fix crash after closing a GDScript LSP session
2020-02-23 19:25:41 +00:00
gdscript_language_server.cpp
Prevent GDScript language server from listening to external hosts by default
2020-01-15 00:29:59 +00:00
gdscript_language_server.h
Allow enable/disable threading for LSP server
2020-01-11 23:50:32 +08:00
gdscript_text_document.cpp
Fix hover symbol content position
2020-02-12 17:59:20 +08:00
gdscript_text_document.h
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
gdscript_workspace.cpp
fix: Return only scenes for script owners on LSP completion
2020-03-07 09:17:25 -03:00
gdscript_workspace.h
fix: Return only scenes for script owners on LSP completion
2020-03-07 09:17:25 -03:00
lsp.hpp
Remove completion triggers for ',' and '(' which may conflict with signature helper
2020-01-11 23:51:25 +08:00
Powered by Gitea Version: 1.24.1 Page: 173ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API