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3105d9b1f35959f70975fd6de034b9168cd3b337
godot/scene
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Marcel Admiraal 3105d9b1f3 Rename speed to velocity when it's a directional Vector
2021-12-29 15:35:26 +00:00
..
2d
Fix crash when executing TileMap.map_pattern
2021-12-18 15:53:21 +08:00
3d
GPULightMapper: convert colors of lights to linear
2021-12-11 13:01:07 +01:00
animation
Merge pull request #55572 from aaronfranke/ci-double
2021-12-10 10:02:38 +01:00
audio
…
debugger
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
gui
Rename speed to velocity when it's a directional Vector
2021-12-29 15:35:26 +00:00
main
Rename speed to velocity when it's a directional Vector
2021-12-29 15:35:26 +00:00
resources
Merge pull request #56131 from Chaosus/shader_refactor_render_modes
2021-12-22 13:29:03 +01:00
property_utils.cpp
Stop asuming a default value of NIL means there's no default
2021-12-11 14:03:48 +01:00
property_utils.h
Stop asuming a default value of NIL means there's no default
2021-12-11 14:03:48 +01:00
register_scene_types.cpp
Add compatibility class handlers for portal and room occlusion culling
2021-12-14 18:45:28 +01:00
register_scene_types.h
…
scene_string_names.cpp
Add a constant StringName for RESET animation
2021-12-06 12:26:42 +01:00
scene_string_names.h
Add a constant StringName for RESET animation
2021-12-06 12:26:42 +01:00
SCsub
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