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343d005e0f8739ca5fd5cfbd74a3be873bb93fae
godot/core/object
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qarmin 343d005e0f Fix memory leak in exported project
2021-10-18 11:19:31 +02:00
..
callable_method_pointer.cpp
…
callable_method_pointer.h
…
class_db.cpp
Enable method type information on release builds
2021-10-07 16:13:44 -03:00
class_db.h
Merge pull request #52293 from neikeq/class-db-api-type-bug
2021-10-12 22:34:21 +02:00
make_virtuals.py
Fix misspelled "overriden"
2021-08-26 01:44:01 +08:00
message_queue.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
message_queue.h
…
method_bind.cpp
Fix memory leak in exported project
2021-10-18 11:19:31 +02:00
method_bind.h
Enable method type information on release builds
2021-10-07 16:13:44 -03:00
object_id.h
…
object.cpp
Merge pull request #47442 from Shatur/fix-connect-reference-counted
2021-10-01 22:41:11 +02:00
object.h
Implement properties arrays in the Inspector.
2021-09-07 09:51:28 +02:00
ref_counted.cpp
…
ref_counted.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
script_language.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
script_language.h
[Net] Move multiplayer to core subdir, split RPCManager.
2021-09-07 11:14:30 +02:00
SCsub
…
undo_redo.cpp
Merge pull request #53757 from groud/fix_undo
2021-10-13 12:42:07 +02:00
undo_redo.h
Add a way to force undo/redo operations to be kept in MERGE_ENDS mode
2021-10-12 14:03:05 +02:00
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