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360cfeedacba971b255c68f7e061f2356bdb3135
godot/modules/gdnative/pluginscript
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Rémi Verschelde 360cfeedac Merge pull request #44176 from touilleMan/global_class_naming-for-pluginscript
Add PluginScript support for global class naming/icon path
2020-12-08 13:51:06 +01:00
..
pluginscript_instance.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
pluginscript_instance.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
pluginscript_language.cpp
Merge pull request #44176 from touilleMan/global_class_naming-for-pluginscript
2020-12-08 13:51:06 +01:00
pluginscript_language.h
Merge pull request #44176 from touilleMan/global_class_naming-for-pluginscript
2020-12-08 13:51:06 +01:00
pluginscript_loader.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
pluginscript_loader.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
pluginscript_script.cpp
Add PluginScript support for global class naming/icon path
2020-12-08 13:17:22 +01:00
pluginscript_script.h
Add PluginScript support for global class naming/icon path
2020-12-08 13:17:22 +01:00
register_types.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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