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396def9b66c476f7834604adb7136ca903ed01be
godot/core/string
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Hugo Locurcio a581908ea0 Add documentation comments for internationalization C++ macros
2022-05-12 22:50:28 +02:00
..
char_utils.h
…
locales.h
…
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
optimized_translation.h
…
print_string.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
print_string.h
Merge pull request #60046 from Zylann/print_line_function
2022-04-11 17:51:10 +02:00
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
Implement Scene Unique Nodes
2022-04-25 12:19:17 +02:00
string_name.h
Implement Scene Unique Nodes
2022-04-25 12:19:17 +02:00
translation_po.cpp
Add a new HashMap implementation
2022-05-12 11:21:29 +02:00
translation_po.h
…
translation.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
translation.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
ucaps.h
…
ustring.cpp
Add documentation comments for internationalization C++ macros
2022-05-12 22:50:28 +02:00
ustring.h
String: Remove TTR and DTR defines in non-tools build
2022-03-28 20:26:35 +02:00
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