Files
godot/servers/rendering/renderer_rd
Hugo Locurcio 45bc1a3790 Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled
This improves texture sharpness when TAA and/or FXAA are enabled,
without requiring manual user intervention.
2022-08-25 19:38:18 +02:00
..
2022-08-05 13:37:29 +02:00
2022-08-05 13:37:29 +02:00