This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
46edd6df5581098d8494f9b51a9791dcdabd0ee4
godot
/
modules
/
mono
/
editor
History
Rémi Verschelde
f8fbb860f5
Merge pull request
#95840
from raulsntos/char_metadata
...
Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
..
Godot.NET.Sdk
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
GodotTools
C#: Use export platform to determine the target OS and log errors
2024-08-30 12:45:24 +02:00
script_templates
* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
2024-08-16 07:26:53 +02:00
bindings_generator.cpp
Add metadata for
char16_t
and
char32_t
2024-09-12 02:15:55 +02:00
bindings_generator.h
Add PackedVector4Array Variant type
2024-05-03 00:58:27 +02:00
code_completion.cpp
…
code_completion.h
…
editor_internal_calls.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
editor_internal_calls.h
…
hostfxr_resolver.cpp
Merge pull request
#92316
from alula/msvc-clang
2024-08-29 10:36:17 +02:00
hostfxr_resolver.h
…
semver.cpp
…
semver.h
…