This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
513dbff72b4c8a4431db0b73125e93ff9ee69a0c
godot
/
core
/
debugger
History
Haoyu Qiu
513dbff72b
Translate main thread name in the editor instead of running project
2025-03-07 19:06:54 +08:00
..
debugger_marshalls.cpp
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
debugger_marshalls.h
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
engine_debugger.cpp
Use
(r)find_char
instead of
(r)find
for single characters
2024-11-17 10:02:18 +01:00
engine_debugger.h
Apply iwyu suggestion in core.
2024-12-19 00:43:47 +08:00
engine_profiler.cpp
…
engine_profiler.h
…
local_debugger.cpp
Use
(r)find_char
instead of
(r)find
for single characters
2024-11-17 10:02:18 +01:00
local_debugger.h
…
remote_debugger_peer.cpp
Replace some problematic uses of
String::num
to
String::num_int64
2025-01-15 12:51:51 -05:00
remote_debugger_peer.h
…
remote_debugger.cpp
Translate main thread name in the editor instead of running project
2025-03-07 19:06:54 +08:00
remote_debugger.h
…
script_debugger.cpp
…
script_debugger.h
Apply iwyu suggestion in core.
2024-12-19 00:43:47 +08:00
SCsub
…