This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
533c616cb86ff7bb940d58ffbbcc1a3eca0aa33d
godot
/
modules
/
mono
/
editor
/
Godot.NET.Sdk
/
Godot.SourceGenerators
History
Thaddeus Crews
cb3c01a5fe
Merge pull request
#97588
from TML233/generated-raise-signal
...
[C#] Change generated On{SignalName} to EmitSignal{SignalName}
2024-10-21 16:39:12 -05:00
..
AnalyzerReleases.Shipped.md
…
AnalyzerReleases.Unshipped.md
…
ClassPartialModifierAnalyzer.cs
…
CodeAnalysisAttributes.cs
…
Common.cs
…
EventHandlerSuffixSuppressor.cs
…
ExtensionMethods.cs
…
GlobalClassAnalyzer.cs
…
Godot.SourceGenerators.csproj
…
Godot.SourceGenerators.props
…
GodotClasses.cs
…
GodotEnums.cs
…
GodotMemberData.cs
…
GodotPluginsInitializerGenerator.cs
…
Helper.cs
…
MarshalType.cs
…
MarshalUtils.cs
…
MethodInfo.cs
…
MustBeVariantAnalyzer.cs
…
PropertyInfo.cs
…
ScriptMethodsGenerator.cs
…
ScriptPathAttributeGenerator.cs
…
ScriptPropertiesGenerator.cs
Fix exported typed dictionaries in .NET having an incorrect hint, which led to incorrect scene serialization
2024-10-18 00:55:24 -03:00
ScriptPropertyDefValGenerator.cs
…
ScriptRegistrarGenerator.cs
…
ScriptSerializationGenerator.cs
…
ScriptSignalsGenerator.cs
…