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5aadc618b6ff152dbc0ca4ea901c34a97e164091
godot/core/string
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Rémi Verschelde 58eff50bf1 Merge pull request #64268 from timothyqiu/is-finite
Add `is_finite` method for checking built-in types
2022-10-11 09:25:46 +02:00
..
char_range.inc
[TextServer] Implement ICU/UAX 31 based is_valid_identifier function.
2022-08-02 08:30:20 +03:00
char_utils.h
[TextServer] Implement ICU/UAX 31 based is_valid_identifier function.
2022-08-02 08:30:20 +03:00
locales.h
HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-17 23:19:11 +03:00
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
optimized_translation.h
…
print_string.cpp
Variant memory pools
2022-07-04 12:01:46 +01:00
print_string.h
Variant memory pools
2022-07-04 12:01:46 +01:00
SCsub
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string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
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translation_po.h
…
translation.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
translation.h
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
ucaps.h
…
ustring.cpp
Merge pull request #64268 from timothyqiu/is-finite
2022-10-11 09:25:46 +02:00
ustring.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
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