Files
godot/servers/rendering
Rémi Verschelde 64dc58bfba Merge pull request #50884 from Chaosus/fix_shader_crash
Prevents shader crashing if varying assigned incorrectly by using compound assignment operators (*=, += etc.)
2021-07-26 15:39:59 +02:00
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2021-07-03 10:15:04 -03:00
2021-07-05 17:17:45 -03:00