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6b11d8cc7373a8d88d09d9c46bc2f33a6643567a
godot/servers/rendering/renderer_rd/forward_clustered
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Rémi Verschelde 394191c02f Merge pull request #50605 from Calinou/tweak-shader-code-style
Use C++11 raw literals for shader code to improve readability
2021-07-20 10:05:13 +02:00
..
render_forward_clustered.cpp
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
render_forward_clustered.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
scene_shader_forward_clustered.cpp
Merge pull request #50605 from Calinou/tweak-shader-code-style
2021-07-20 10:05:13 +02:00
scene_shader_forward_clustered.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
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