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755a0efbb66ce40ec7399103b34094e734bf09bf
godot/editor/debugger
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A Thousand Ships 755a0efbb6 [Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
..
debug_adapter
[DAP] Add --dap-port as a command line argument, very similar to --lsp-port
2024-05-30 21:46:37 +02:00
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
editor_debugger_node.h
…
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
editor_debugger_tree.h
Limit icon size in EditorDebuggerTree.
2024-05-25 14:13:13 +08:00
editor_file_server.cpp
Replace find with contains/has where applicable
2024-05-08 12:37:42 +02:00
editor_file_server.h
…
editor_performance_profiler.cpp
Merge pull request #91927 from timothyqiu/monitor-names
2024-05-14 12:07:14 +02:00
editor_performance_profiler.h
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editor_profiler.cpp
Fix profiler seek line color in light modes, update on theme change
2024-05-26 14:27:52 -03:00
editor_profiler.h
Fix profiler seek line color in light modes, update on theme change
2024-05-26 14:27:52 -03:00
editor_visual_profiler.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_visual_profiler.h
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script_editor_debugger.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
script_editor_debugger.h
…
SCsub
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