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78d33a6e24a3977fc3a2c66808d7cbdddd3add11
godot
/
servers
/
rendering
History
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..
renderer_rd
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rasterizer_dummy.h
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renderer_canvas_cull.cpp
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renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_scene_cull.cpp
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renderer_scene_cull.h
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renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_scene.cpp
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renderer_scene.h
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renderer_storage.cpp
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renderer_storage.h
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renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device.cpp
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rendering_device.h
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rendering_server_default.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_language.cpp
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shader_language.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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