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7997a188caa21a2b26b6750b3038942d977cd95f
godot
/
servers
/
rendering
/
renderer_rd
History
Rémi Verschelde
dbd1a90bd4
Merge pull request
#50942
from BastiaanOlij/cubemap_raster
...
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:52:24 +02:00
..
forward_clustered
…
forward_mobile
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:22:38 +10:00
shaders
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:22:38 +10:00
cluster_builder_rd.cpp
…
cluster_builder_rd.h
…
effects_rd.cpp
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:22:38 +10:00
effects_rd.h
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:22:38 +10:00
pipeline_cache_rd.cpp
…
pipeline_cache_rd.h
…
renderer_canvas_render_rd.cpp
…
renderer_canvas_render_rd.h
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renderer_compositor_rd.cpp
…
renderer_compositor_rd.h
…
renderer_scene_environment_rd.cpp
…
renderer_scene_environment_rd.h
…
renderer_scene_gi_rd.cpp
…
renderer_scene_gi_rd.h
…
renderer_scene_render_rd.cpp
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:22:38 +10:00
renderer_scene_render_rd.h
…
renderer_scene_sky_rd.cpp
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:22:38 +10:00
renderer_scene_sky_rd.h
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:22:38 +10:00
renderer_storage_rd.cpp
…
renderer_storage_rd.h
…
SCsub
…
shader_compiler_rd.cpp
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shader_compiler_rd.h
…
shader_rd.cpp
…
shader_rd.h
…