This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
886571e0fc54914f161ab3f1ccf9bfe40411bc20
godot
/
core
/
string
History
Fredia Huya-Kouadio
8edacea04a
Fix the
String::get_base_dir()
logic to properly check for top level directories on Windows.
2020-12-23 00:48:18 -08:00
..
compressed_translation.cpp
…
compressed_translation.h
…
node_path.cpp
Static analyzer fixes:
2020-12-09 10:17:53 +02:00
node_path.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
…
translation_po.h
…
translation.cpp
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
translation.h
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
2020-11-26 14:25:48 +02:00
ucaps.h
…
ustring.cpp
Fix the
String::get_base_dir()
logic to properly check for top level directories on Windows.
2020-12-23 00:48:18 -08:00
ustring.h
…