Logo
Explore Help
Sign In
seedlingattempt/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8ddf73c74dfa6ca51462a4721d77ba84e813b51a
godot/platform
History
Rémi Verschelde b8238ec919 Merge pull request #81251 from aitorciki/nvidia-profile-multiapp
[Windows] Fix not applying NVIDIA profile to new executables
2023-09-24 23:31:20 +02:00
..
android
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
ios
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
linuxbsd
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
macos
Merge pull request #82037 from bruvzg/macos_gl_min_size
2023-09-21 14:27:42 +02:00
web
Merge pull request #81716 from akien-mga/web-disable-raycast-embree
2023-09-22 22:03:55 +02:00
windows
[Windows] Fix not applying NVIDIA profile to new executables
2023-09-22 20:51:12 +02:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.1 Page: 881ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API