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8eaea1db5336cab62cf469c9860f18d69b4be929
godot/modules/lightmapper_rd
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Rafał Mikrut f7209b459b Initialize class/struct variables with default values in modules/
2021-02-08 10:57:18 +01:00
..
config.py
…
lightmapper_rd.cpp
Invert spotlight angle attenuation
2021-02-07 20:10:33 +01:00
lightmapper_rd.h
Initialize class/struct variables with default values in modules/
2021-02-08 10:57:18 +01:00
lm_blendseams.glsl
GLSL: Change shader type specifier from [vertex] to #[vertex]
2020-05-18 10:58:14 +02:00
lm_common_inc.glsl
Invert spotlight angle attenuation
2021-02-07 20:10:33 +01:00
lm_compute.glsl
Invert spotlight angle attenuation
2021-02-07 20:10:33 +01:00
lm_raster.glsl
GLSL: Change shader type specifier from [vertex] to #[vertex]
2020-05-18 10:58:14 +02:00
register_types.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
register_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
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