Files
godot/servers/rendering/renderer_rd
Stuart Carnie 90c9134875 Metal: Read gl_ViewIndex for multi-view subpasses
This is necessary to ensure the SpvCapabilityMultiView is included in
the SPIR-V, informing downstream transpilers, like Metal, that it should
enable multi-view capabilities in the generated Metal shader source.
2025-08-23 09:12:17 +10:00
..
2025-07-23 23:02:43 +03:00
2025-07-23 23:02:43 +03:00