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9b7b46143d2df7d4f2efcb89ceb5034c7a57e79c
godot/modules/visual_script
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Leon Krause 9b7b46143d Move singleton management from ProjectSettings to Engine
2017-11-14 15:15:13 +01:00
..
config.py
…
register_types.cpp
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register_types.h
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SCsub
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visual_script_builtin_funcs.cpp
Merge pull request #12035 from Chaosus/wrapfunc
2017-10-31 23:30:50 +01:00
visual_script_builtin_funcs.h
Merge pull request #12035 from Chaosus/wrapfunc
2017-10-31 23:30:50 +01:00
visual_script_editor.cpp
Properly fix node path selection in input ports, closes #12152
2017-11-12 09:20:38 -03:00
visual_script_editor.h
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visual_script_expression.cpp
Add support for the TAU constant. Fixes #12094.
2017-11-12 13:32:35 +01:00
visual_script_expression.h
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visual_script_flow_control.cpp
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visual_script_flow_control.h
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visual_script_func_nodes.cpp
Move singleton management from ProjectSettings to Engine
2017-11-14 15:15:13 +01:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Move singleton management from ProjectSettings to Engine
2017-11-14 15:15:13 +01:00
visual_script_nodes.h
Add support for the TAU constant. Fixes #12094.
2017-11-12 13:32:35 +01:00
visual_script_yield_nodes.cpp
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visual_script_yield_nodes.h
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visual_script.cpp
Removes Script::get_node_type()
2017-10-25 20:11:30 +02:00
visual_script.h
Removes Script::get_node_type()
2017-10-25 20:11:30 +02:00
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