Files
godot/editor/plugins
PouleyKetchoupp f9176a39ce Make radius & height in CapsuleShape3D independent
Also changed CapsuleMesh to make settings consistent between render and
physics.
2021-08-11 14:54:53 -07:00
..
2021-02-18 17:12:46 +01:00
2021-06-05 09:28:56 -03:00
2021-07-18 21:20:02 -03:00
2021-06-05 09:28:56 -03:00