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ad7a6102aed9ca25524d169570c29a599ab8e2a5
godot/scene
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Gilles Roudière 88c3e3180a Merge pull request #52050 from nobuyukinyuu/bind-get-tab-idx-at-point-40
Bind TabContainer::get_tab_idx_at_point() to ClassDB
2021-09-07 11:09:35 +02:00
..
2d
Proper support for custom mass properties in 2D/3D physics bodies
2021-09-06 10:20:16 -07:00
3d
Proper support for custom mass properties in 2D/3D physics bodies
2021-09-06 10:20:16 -07:00
animation
Fix AnimationBlendTree reset on resource loading
2021-08-26 09:07:13 -07:00
audio
Do all audio mixing in the AudioServer
2021-08-27 10:41:57 -07:00
debugger
Fix camera override not working
2021-08-21 21:24:09 +03:00
gui
Merge pull request #52050 from nobuyukinyuu/bind-get-tab-idx-at-point-40
2021-09-07 11:09:35 +02:00
main
Changed Window current_screen parameter from string to int
2021-09-02 23:34:15 +02:00
resources
Revert " Improve collision generation usability in the new 3D scene import workflow."
2021-08-30 11:30:36 -03:00
register_scene_types.cpp
Add AnimatableBody inherited from StaticBody for moving platforms
2021-08-31 18:14:32 -07:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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