Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ae21b5ddad844b92d055dd77dca5ce84d56b9719
godot/scene
History
Michael Alexsander 637927f803 Add generic file icon and its modulation to the 'FileDialog'
2020-06-08 10:31:45 -03:00
..
2d
Correct misspellings of damped spring.
2020-06-04 18:07:24 +01:00
3d
Add performance hints to the DirectionalLight shadow mode property hint
2020-06-01 01:20:35 +02:00
animation
Restore capture caches when missing
2020-06-05 23:26:25 +02:00
audio
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Add generic file icon and its modulation to the 'FileDialog'
2020-06-08 10:31:45 -03:00
main
Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments
2020-05-17 11:36:05 +02:00
resources
Add generic file icon and its modulation to the 'FileDialog'
2020-06-08 10:31:45 -03:00
register_scene_types.cpp
Move RayShape2D implementation into its own translation unit
2020-06-01 01:52:07 +03:00
register_scene_types.h
…
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1460ms Template: 89ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API