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ae484828bbdfce65d7c2b9d9ede0c922a42970d7
godot/modules/gdscript/language_server
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Rémi Verschelde ae484828bb Merge pull request #107408 from Ivorforce/node-path-string-explicit
Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
..
gdscript_extend_parser.cpp
Merge pull request #107315 from HolonProduction/lsp-brief-fix
2025-06-12 11:56:42 +02:00
gdscript_extend_parser.h
Style: Convert namespaces to PascalCase
2025-03-23 19:10:24 -05:00
gdscript_language_protocol.cpp
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
gdscript_language_protocol.h
Core: Avoid including modules_enabled in headers
2025-03-11 19:42:13 -05:00
gdscript_language_server.cpp
Remove unused header in drivers and modules.
2024-12-24 00:40:47 +08:00
gdscript_language_server.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
gdscript_text_document.cpp
Style: Convert namespaces to PascalCase
2025-03-23 19:10:24 -05:00
gdscript_text_document.h
JSONRPC: Require manual method registration
2025-04-03 17:51:03 +02:00
gdscript_workspace.cpp
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
gdscript_workspace.h
JSONRPC: Require manual method registration
2025-04-03 17:51:03 +02:00
godot_lsp.h
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
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