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b02cf351f35f85fa2afcaa12b644b818a4252cfe
godot
/
platform
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bruvzg
b02cf351f3
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
..
android
Fix an issue causing the running project window to loop-restart when closed with the back button
2023-11-27 23:43:19 -08:00
ios
[iOS] Fix GDExtension init callback array reallocation.
2023-11-22 15:15:25 +02:00
linuxbsd
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
macos
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
web
Fix various typos with codespell
2023-11-11 23:01:24 +01:00
windows
[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
2023-12-04 07:56:33 +02:00
register_platform_apis.h
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SCsub
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