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bc7e68dfd12bdbb243dda6f7a138acf51328107d
godot/core/input
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Talkashie bc7e68dfd1 Typos
2025-08-19 18:32:59 -05:00
..
default_controller_mappings.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL community repo
2025-06-25 12:42:43 +02:00
godotcontrollerdb.txt
Fix Xbox Controller on Android
2025-05-03 01:09:05 +02:00
input_builders.py
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
input_enums.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event_codec.cpp
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event_codec.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event.cpp
Use EditorUndoRedoManager to track the property changes of the
2025-07-27 13:57:16 +08:00
input_event.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_map.compat.inc
…
input_map.cpp
Typos
2025-08-19 18:32:59 -05:00
input_map.h
Optimize InputMap::get_actions.
2025-05-12 17:51:27 +08:00
input.compat.inc
…
input.cpp
Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 16:25:23 +03:00
input.h
Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 16:25:23 +03:00
SCsub
…
shortcut.cpp
…
shortcut.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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