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bd61281a5f515065b05be008dd3d6b73a03f5a7c
godot/modules/gdscript/language_server
History
Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
..
gdscript_extend_parser.cpp
Fix static functions loop using class' functions
2020-01-28 14:19:09 -05:00
gdscript_extend_parser.h
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
gdscript_language_protocol.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
gdscript_language_protocol.h
Prevent GDScript language server from listening to external hosts by default
2020-01-15 00:29:59 +00:00
gdscript_language_server.cpp
Prevent GDScript language server from listening to external hosts by default
2020-01-15 00:29:59 +00:00
gdscript_language_server.h
Allow enable/disable threading for LSP server
2020-01-11 23:50:32 +08:00
gdscript_text_document.cpp
Fix hover symbol content position
2020-02-12 17:59:20 +08:00
gdscript_text_document.h
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
gdscript_workspace.cpp
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
gdscript_workspace.h
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
lsp.hpp
Remove completion triggers for ',' and '(' which may conflict with signature helper
2020-01-11 23:51:25 +08:00
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