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c8fed1e1d006a018d7f28593fe987e024bc48171
godot/modules/gdscript/tests/scripts
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Dynamic-Pistol c8fed1e1d0 Add PROPERTY_HINT_INPUT_NAME
Added PROPERTY_HINT_INPUT_NAME for StringName based off https://github.com/godotengine/godot-proposals/discussions/7559
2025-04-23 22:23:44 +02:00
..
analyzer
Display correct symbol in warning when unique name is used without @onready annotation
2025-02-06 10:49:08 -08:00
completion
Merge pull request #102218 from HolonProduction/dictionary-recovery
2025-04-14 19:39:50 -05:00
lsp
GDScript: Fix head class range to include class_name
2025-03-14 11:36:55 +01:00
parser
Fix is_valid_float, Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation.
2025-02-05 18:39:40 +02:00
runtime
Add gdscript tests for callv with const arrays
2025-04-10 23:13:01 +02:00
.editorconfig
GDScript: Support tracking multiple analyzer and runtime errors in tests
2024-11-21 22:09:50 +03:00
.gitignore
…
project.godot
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
utils.notest.gd
Add PROPERTY_HINT_INPUT_NAME
2025-04-23 22:23:44 +02:00
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