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ca28c455bfdc8408485c217c17f07011c0b43f64
godot/modules/gdnative/pluginscript
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Juan Linietsky 3a93499f89 Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
2018-11-27 19:55:37 -03:00
..
pluginscript_instance.cpp
…
pluginscript_instance.h
…
pluginscript_language.cpp
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pluginscript_language.h
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pluginscript_loader.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
pluginscript_loader.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
pluginscript_script.cpp
…
pluginscript_script.h
Allow signal connecting even if script is invalid (only when compiled with tools), fixes #17070
2018-11-27 19:55:37 -03:00
register_types.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
register_types.h
…
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
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