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cb3ca99b136b8b51db663896e6391fecd9931033
godot/scene
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Rémi Verschelde 8b79f2aad4 Merge pull request #39350 from giulianob/improve-tree-redraw
Tree: Calling update in _gui_input less frequently
2020-06-10 10:49:54 +02:00
..
2d
Correct misspellings of damped spring.
2020-06-04 18:07:24 +01:00
3d
Add performance hints to the DirectionalLight shadow mode property hint
2020-06-01 01:20:35 +02:00
animation
Restore capture caches when missing
2020-06-05 23:26:25 +02:00
audio
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Merge pull request #39350 from giulianob/improve-tree-redraw
2020-06-10 10:49:54 +02:00
main
Fix signal duplication bug when duplicating node with instanced children
2020-06-09 21:24:05 +08:00
resources
Add generic file icon and its modulation to the 'FileDialog'
2020-06-08 10:31:45 -03:00
register_scene_types.cpp
Move RayShape2D implementation into its own translation unit
2020-06-01 01:52:07 +03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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