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cf7e88f6ac0b5ace42df81a93cce8b51c17df960
godot/modules/navigation_3d/3d
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Thaddeus Crews c4de8ef825 Merge pull request #105765 from smix8/navlink_iteration_id
Add function to get navigation link iteration id from NavigationServer
2025-05-06 08:38:00 -05:00
..
godot_navigation_server_3d.cpp
Add function to get navigation link iteration id from NavigationServer
2025-04-25 20:59:10 +02:00
godot_navigation_server_3d.h
Add function to get navigation link iteration id from NavigationServer
2025-04-25 20:59:10 +02:00
nav_base_iteration_3d.h
…
nav_map_builder_3d.cpp
Remove no longer needed link polygons from NavMapBuilder
2025-04-14 17:32:55 +02:00
nav_map_builder_3d.h
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nav_map_iteration_3d.h
Remove no longer needed link polygons from NavMapBuilder
2025-04-14 17:32:55 +02:00
nav_mesh_generator_3d.cpp
Emit changed signal after baking navigation mesh
2025-04-02 16:54:48 +02:00
nav_mesh_generator_3d.h
…
nav_mesh_queries_3d.cpp
Replace NavigationServer3D Point struct with Vector3
2025-04-10 20:19:20 +02:00
nav_mesh_queries_3d.h
Rename LocalVector.invert() -> LocalVector.reverse() to match the Vector, String and List APIs.
2025-04-24 22:36:32 +02:00
nav_region_iteration_3d.h
…
navigation_mesh_generator.cpp
…
navigation_mesh_generator.h
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
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