Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d94de32579a7a42d4751401f7fc50d5608bf9d46
godot/modules/gdnative/pluginscript
History
Emmanuel Leblond 014efeb272 Allow PluginScript to customize language's can_inherit_from_file attribute
2020-12-08 00:56:01 +01:00
..
pluginscript_instance.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
pluginscript_instance.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
pluginscript_language.cpp
Allow PluginScript to customize language's can_inherit_from_file attribute
2020-12-08 00:56:01 +01:00
pluginscript_language.h
Allow PluginScript to customize language's can_inherit_from_file attribute
2020-12-08 00:56:01 +01:00
pluginscript_loader.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
pluginscript_loader.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
pluginscript_script.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
pluginscript_script.h
Refactor DocData into core and editor (DocTools) parts
2020-12-02 00:48:39 +05:30
register_types.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.1 Page: 239ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API