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da0b1eb128a522bbef083b9f2a5cc2da6917c3d8
godot/platform
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Rémi Verschelde da0b1eb128 Merge pull request #84316 from m4gr3d/update_android_env_variables
Replace the use of the `ANDROID_SDK_ROOT` env variable with `ANDROID_HOME`
2023-11-02 09:12:19 +01:00
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android
Replace the use of the ANDROID_SDK_ROOT env variable with ANDROID_HOME as the former is deprecated.
2023-11-01 15:50:10 -07:00
ios
Use "version" project setting as macOS/iOS "short_version" fallback.
2023-10-20 19:31:08 +03:00
linuxbsd
Linux: Remove hardcoded lib path for x86 cross-compilation
2023-11-01 14:14:01 +01:00
macos
[macOS] Improve ANGLE support detection.
2023-11-01 08:34:35 +02:00
web
Revert to proxy_to_pthread=no as default
2023-10-23 08:45:45 -04:00
windows
Add error messages to the native menu and file dialogs callback.
2023-10-14 18:10:39 +03:00
register_platform_apis.h
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