Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
dce6cb7393ae20a2513a0e98c8e55399f27a4b05
godot/scene
History
Markus Sauermann dce6cb7393 Fix invisible CanvasItem visibility issue
2022-02-22 10:13:02 +01:00
..
2d
Add a property hint for the Line2D Round Precision property
2022-02-17 00:21:00 +01:00
3d
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
animation
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
[Debugger] Move most profilers to ServersDebugger.
2022-02-06 17:36:48 +01:00
gui
Merge pull request #58042 from Sauermann/fix-viewport-border-notifications
2022-02-19 09:07:07 +01:00
main
Fix invisible CanvasItem visibility issue
2022-02-22 10:13:02 +01:00
multiplayer
[Net] Optimize object cache notification send for single peer.
2022-02-21 19:55:07 +01:00
resources
Merge pull request #58367 from V-Sekai/tileset_atlas_crash_fix
2022-02-21 11:18:00 +01:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Add sub-pixel glyph positioning support.
2022-02-12 19:55:52 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
Powered by Gitea Version: 1.24.1 Page: 1467ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API