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e02e50505c040f9003874ad36e01a3f4ff2ab10a
godot
/
modules
/
visual_script
History
Yuri Roubinsky
e02e50505c
Fixed color for node headers in visual scripts
2021-06-06 21:20:05 +03:00
..
doc_classes
…
icons
…
config.py
…
register_types.cpp
…
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
The built in function math/seed was missing the sequenceport.
2021-05-22 14:01:35 +02:00
visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Fixed color for node headers in visual scripts
2021-06-06 21:20:05 +03:00
visual_script_editor.h
Add get_base_editor to ScriptEditorBase
2021-05-15 18:47:00 +07:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
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visual_script_flow_control.h
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visual_script_func_nodes.cpp
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visual_script_func_nodes.h
…
visual_script_nodes.cpp
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
visual_script_nodes.h
…
visual_script_property_selector.cpp
Improve TreeItem API and allow to move nodes
2021-05-17 22:06:46 +02:00
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
Highlight control flow keywords with a different color
2021-05-05 22:38:12 +02:00
visual_script.h
Highlight control flow keywords with a different color
2021-05-05 22:38:12 +02:00