This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
e366471fdcd1959bb3eb23e19f8a395a00220f76
godot
/
modules
/
multiplayer
History
Edward Moulsdale
e366471fdc
Add GDSOFTCLASS to deeper inheritors of Object
2025-09-24 19:15:56 +01:00
..
doc_classes
…
editor
Replace many uses of
is_class
with
derives_from
.
2025-09-23 19:59:00 +02:00
tests
…
config.py
…
multiplayer_debugger.cpp
…
multiplayer_debugger.h
Add GDSOFTCLASS to deeper inheritors of Object
2025-09-24 19:15:56 +01:00
multiplayer_spawner.cpp
…
multiplayer_spawner.h
…
multiplayer_synchronizer.cpp
…
multiplayer_synchronizer.h
…
register_types.cpp
Core: Handle disabled class detection in ClassDB
2025-08-26 09:31:14 -05:00
register_types.h
…
scene_cache_interface.cpp
Make conversions from
NodePath
to
String
explicit.
2025-06-11 16:50:27 +02:00
scene_cache_interface.h
…
scene_multiplayer.cpp
…
scene_multiplayer.h
…
scene_replication_config.cpp
…
scene_replication_config.h
…
scene_replication_interface.cpp
…
scene_replication_interface.h
Merge pull request
#101416
from MrBlockers/91342-nested-spawner
2025-07-10 11:39:23 -05:00
scene_rpc_interface.cpp
Improve RPC Error messages
2025-08-06 17:14:18 -04:00
scene_rpc_interface.h
…
SCsub
…