Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ea6a141ffffa6de8a27e2093145ececaaa9aa2f6
godot/platform
History
MJacred 2c5e2196bd Replace get_rendering_device() call to prevent crashes on OpenGL.
And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
..
android
Enhance icon fallback and their docs for exporters
2023-06-03 19:28:50 -03:00
ios
Enhance icon fallback and their docs for exporters
2023-06-03 19:28:50 -03:00
linuxbsd
Replace get_rendering_device() call to prevent crashes on OpenGL.
2023-06-06 23:29:36 +02:00
macos
Enhance icon fallback and their docs for exporters
2023-06-03 19:28:50 -03:00
uwp
Copy system info to clipboard + Update bug_report.yml
2023-05-27 18:21:23 +02:00
web
Added override for window_get_vsync_mode in display_server_web.cpp
2023-05-31 18:23:06 -06:00
windows
Replace get_rendering_device() call to prevent crashes on OpenGL.
2023-06-06 23:29:36 +02:00
register_platform_apis.h
…
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1368ms Template: 79ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API