Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f00cf63b42975e44c573b589037b45c40a5f84a9
godot/core/input
History
Thaddeus Crews 52e7b970af Merge pull request #111681 from Nintorch/joypad-led
Add support for setting a joypad's LED light color
2025-11-13 20:52:07 -06:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL community repo
2025-06-25 12:42:43 +02:00
godotcontrollerdb.txt
…
input_builders.py
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
input_enums.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event_codec.cpp
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event_codec.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event.cpp
Replace repetitive meta/ctrl condition with a method
2025-11-10 16:23:28 +01:00
input_event.h
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
input_map.compat.inc
…
input_map.cpp
Merge pull request #107303 from passivestar/close-dialog-action
2025-10-22 13:48:36 -05:00
input_map.h
Optimize InputMap::get_actions.
2025-05-12 17:51:27 +08:00
input.compat.inc
…
input.cpp
Merge pull request #111681 from Nintorch/joypad-led
2025-11-13 20:52:07 -06:00
input.h
Merge pull request #111681 from Nintorch/joypad-led
2025-11-13 20:52:07 -06:00
SCsub
…
shortcut.cpp
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00
shortcut.h
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00
Powered by Gitea Version: 1.24.1 Page: 1461ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API