Build from root cleanup modules file
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Build Game / Export Game Client (push) Failing after 1m4s

This commit is contained in:
2025-12-05 15:55:35 +01:00
parent a10f48cb29
commit 9855d02525
2 changed files with 2 additions and 2 deletions

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@ -65,14 +65,14 @@ jobs:
mkdir -p build/windows
# "Windows Desktop" must match the name in your export_presets.cfg
../godot_headless --headless --export-release "Windows Desktop" ../build/windows/game.exe
./godot_headless --headless --export-release "Windows Desktop" ./build/windows/game.exe
- name: Export Linux Client
run: |
mkdir -p build/linux
# "Linux" must match the name in your export_presets.cfg
../godot_headless --headless --export-release "Linux" ../build/linux/game.x86_64
./godot_headless --headless --export-release "Linux" ./build/linux/game.x86_64
- name: Upload Artifacts
uses: actions/upload-artifact@v3

0
.gitmodules vendored
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