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Build Game / Export Game Client (push) Failing after 20s

This commit is contained in:
olof.pettersson
2025-12-05 15:51:28 +01:00
parent f4ca2a8074
commit a10f48cb29

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@ -60,36 +60,20 @@ jobs:
# Verify files are where Godot expects them
ls -l "$TEMPLATE_DIR"
- name: Debug Version
run: |
echo "Editor reports version:"
./godot_headless --version
echo "Templates installed at:"
ls -R $HOME/.local/share/godot/export_templates/
- name: Export Windows Client
run: |
mkdir -p build/windows
cd src/
# "Windows Desktop" must match the name in your export_presets.cfg
../godot_headless --headless --export-release "Windows Desktop" ../build/windows/game.exe
cd ..
- name: Export Linux Client
run: |
mkdir -p build/linux
cd src/
# "Linux" must match the name in your export_presets.cfg
../godot_headless --headless --export-release "Linux" ../build/linux/game.x86_64
cd ..
- name: Upload Artifacts
uses: actions/upload-artifact@v3
with: