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Build Game / Export Game Client (push) Failing after 20s
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Build Game / Export Game Client (push) Failing after 20s
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@ -60,36 +60,20 @@ jobs:
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# Verify files are where Godot expects them
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ls -l "$TEMPLATE_DIR"
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- name: Debug Version
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run: |
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echo "Editor reports version:"
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./godot_headless --version
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echo "Templates installed at:"
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ls -R $HOME/.local/share/godot/export_templates/
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- name: Export Windows Client
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run: |
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mkdir -p build/windows
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cd src/
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# "Windows Desktop" must match the name in your export_presets.cfg
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../godot_headless --headless --export-release "Windows Desktop" ../build/windows/game.exe
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cd ..
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- name: Export Linux Client
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run: |
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mkdir -p build/linux
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cd src/
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# "Linux" must match the name in your export_presets.cfg
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../godot_headless --headless --export-release "Linux" ../build/linux/game.x86_64
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cd ..
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- name: Upload Artifacts
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uses: actions/upload-artifact@v3
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with:
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